Here, he gets help from Washington against the Shoe (even in the Golden Age, they had begun to run out of names for villains!).
A blog about comic books, and enjoying the stories, characters and creators of them...and occasionally subjects that relate to comic books as well.
Showing posts with label George Washington. Show all posts
Showing posts with label George Washington. Show all posts
Monday, February 21, 2022
President George Washington Is A Hit
Celebrating the Presidents' Day, with George Washington, the first President of the United States, with this cover of Hit Comics #44 (January, 1947) by Al Bryant, featuring the hero, Kid Eternity, who has the powers to bring back those no longer with us, simply by saying "Eternity" in the presence of his mentor, Mr. Keeper.
Monday, February 19, 2018
Holy Mount Rushmore, Batman
Batman and Robin have to stop Joker's nefarious scheme this President's Day...to add his own face to the four Presidents (George Washington, Thomas Jefferson, Abraham Lincoln and Teddy Roosevelt) of Mount Rushmore!
This art first greeted viewers in the 1977 Super DC Calendar for February, and is by Ernie Chua and Frank Giacoia.
This art first greeted viewers in the 1977 Super DC Calendar for February, and is by Ernie Chua and Frank Giacoia.
Wednesday, February 22, 2017
Legends Lore: Special Rip Hunter Tales
Rip Hunter was a character introduced back in Showcase at DC Comics, and he considered himself a time master, traveling to various times with his crew to explore historical mysteries....
...a little different than the character found on DC's Legends of Tomorrow....
....yet maybe not so different, as you will see from these tales from Rip Hunter's comic book past.
Rip and his crew get green uniforms in Rip Hunter, Time Master #16 (September-October, 1963 by Jack Miller and John William Ely), but seem to still get into trouble with criminals. Lars Kreel kidnaps Corky, forcing the boy to take him to Harry Hawkins, a famous rogue highwayman. Rip, Jeff and Bonnie follow in their second Time Sphere, but Lars, Harry and Corky have already taken off to another time period by the time Rip's team arrived. Rip and his crew follow, finding the criminals attempting to recruit the Black Knight, with Rip dueling the rogue in place of Count de Grammond. After the battle, Rip follows the Black Knight to Kreel and Hawkins, and one of the Time Spheres is destroyed. Everyone races back to the other, that has Bonnie guarding it, and the villains are defeated, being returned to their correct times.
Seems alliances over time don't work well for the villains, do they?
Sometimes enemies seem to control Rip, but sometimes, Rip can control them, and usually has a plan.
A few tales from the early days of Rip Hunter, and more information on Rip Hunter and his 1980s teammates of the Forgotten Heroes can be found here....
...as well as information on where to find the few reprints of Rip Hunter's original tales can be found here.
With 4 issues of Showcase and 29 issues of his own title, seems to me, with the popularity of the CW's time traveling series, the Legends of Tomorrow (featuring Rip Hunter in tales related to tales in the comics), it is time to see all of these legendary tales collected in Omnibus form (including the ones above, as the TV Show has encountered dinosaurs, seen villains unite, gone to World War II and even met George Washington).
...a little different than the character found on DC's Legends of Tomorrow....
....yet maybe not so different, as you will see from these tales from Rip Hunter's comic book past.
Prisoners Of 100 Million B.C.
The first tale of Rip Hunter, from Showcase #20 (May-June, 1959) by Jack Miller and Ruben Moreira, sees Rip assemble his team, with lab assistant Jeff Smith, his friend Bonnie Baxter and her brother, Corky Baxter. Rip had built two time spheres, and took off in one of them with Jeff, to check out the dinosaurs. Criminals Hoyt and Keegan break into Rip's lab, and force Bonnie and Corky to take the other Time Sphere out for a spin, ending up at the same time, but damaging their Time Sphere. The crooks go searching for and finding Rip's sphere and hide it, but get swept away in a roaring river. Rip and Jeff are reunited with the Baxters, and look for the hidden Time Sphere, finding it, and Rip sends Bonnie and Corky back to their home time (while taking extra parts with him as well). Finding the criminals and braving this prehistoric world, the four men get back to the broken Time Sphere, with Rip fixing it to enable them to return home. The first recorded time travel of Rip Hunter....and already he seems to bring more trouble with him!The Criminal League Of Time
Rip and his crew get green uniforms in Rip Hunter, Time Master #16 (September-October, 1963 by Jack Miller and John William Ely), but seem to still get into trouble with criminals. Lars Kreel kidnaps Corky, forcing the boy to take him to Harry Hawkins, a famous rogue highwayman. Rip, Jeff and Bonnie follow in their second Time Sphere, but Lars, Harry and Corky have already taken off to another time period by the time Rip's team arrived. Rip and his crew follow, finding the criminals attempting to recruit the Black Knight, with Rip dueling the rogue in place of Count de Grammond. After the battle, Rip follows the Black Knight to Kreel and Hawkins, and one of the Time Spheres is destroyed. Everyone races back to the other, that has Bonnie guarding it, and the villains are defeated, being returned to their correct times.
Seems alliances over time don't work well for the villains, do they?
Adolf Hitler's Greatest Secret
One of the greatest fears of time travel is it falling into the wrong hands, and, while going back to get footage of World War II, the Time Sphere is shot down on the eastern front, with the team being captured by the Nazis (all related in Rip Hunter, Time Master #20 of May-June, 1964 by Jack Miller and John William Ely). Adolf Hitler forces Rip to retrieve Napoleon to help in his battle with the Russians, and Rip must comply or Hitler will kill Jeff. Rip saves Napoleon from the Prussians, and returns with the leader to Hitler. Rip and Napoleon take charge of the German army, but lead them into a trap over a frozen lake, then return to Hitler's headquarters to free Jeff, and in doing so, leave this time, and Hitler, to his fate.Sometimes enemies seem to control Rip, but sometimes, Rip can control them, and usually has a plan.
George Washington -- Enemy Agent
Documents are discovered that prove that George Washington was a traitor, working against the colonies during the Revolutionary War for the British in Rip Hunter, Time Master #23 (November-December, 1964, by Jack Miller and John William Ely). As author Brad Meltzer and his Decoded team weren't yet available, the United States sends Rip back in time to explore these new historical facts...with Rip confronting Washington, who doesn't deny the charges, and tries to capture Rip and his crew, who escape and return to their home time, with the father of their country now known as a traitor. Rip and his crew go back to the incident in question, finding George Washington conspiring with General Cornwallis of the British Army to steal continental money. Things look grim, until Rip inspects the money on the ship, finding it to be counterfeit. This was part of a plan of Washington's to lure the British away from Chesapeake Bay, which Rip's interference has now threatened, but Rip disguises himself as Cornwallis, leading the British Army away, then returning to his own time, knowing Washington wasn't a traitor.A few tales from the early days of Rip Hunter, and more information on Rip Hunter and his 1980s teammates of the Forgotten Heroes can be found here....
...as well as information on where to find the few reprints of Rip Hunter's original tales can be found here.
With 4 issues of Showcase and 29 issues of his own title, seems to me, with the popularity of the CW's time traveling series, the Legends of Tomorrow (featuring Rip Hunter in tales related to tales in the comics), it is time to see all of these legendary tales collected in Omnibus form (including the ones above, as the TV Show has encountered dinosaurs, seen villains unite, gone to World War II and even met George Washington).
Monday, February 20, 2017
Strange Adventures Of Our Presidents
Remember when George Washington stopped the Civil War, or Abraham Lincoln signed the Emancipation Proclamation in 1789?
No? Means you got a better education than you think, as actors looking like Washington and Lincoln proposed this as an interesting "what if?" with Washington and Lincoln switching places as Presidents in "Assignment In Eternity" from Strange Adventures #83 (August, 1957) by Otto Binder, Sid Greene and Joe Giella, under a Gil Kane cover Odder still, that just starts the story of time traveling adventure, involving the teacher at the board....pretty high concept for 6 pages!
Better still, this story was reprinted in Strange Adventures #231 (July-August, 1971) under a Sid Greene cover, with reprints of stories of Adam Strange, the Atomic Knights...
...and flying gorillas!
You can also find the presidential tale in Showcase Presents: Strange Adventures Volume #2, which came out in 2013....but, the tale is reprinted in black and white.
No? Means you got a better education than you think, as actors looking like Washington and Lincoln proposed this as an interesting "what if?" with Washington and Lincoln switching places as Presidents in "Assignment In Eternity" from Strange Adventures #83 (August, 1957) by Otto Binder, Sid Greene and Joe Giella, under a Gil Kane cover Odder still, that just starts the story of time traveling adventure, involving the teacher at the board....pretty high concept for 6 pages!
Better still, this story was reprinted in Strange Adventures #231 (July-August, 1971) under a Sid Greene cover, with reprints of stories of Adam Strange, the Atomic Knights...
...and flying gorillas!
You can also find the presidential tale in Showcase Presents: Strange Adventures Volume #2, which came out in 2013....but, the tale is reprinted in black and white.
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