Showing posts with label John Broome. Show all posts
Showing posts with label John Broome. Show all posts

Thursday, May 26, 2016

Find The Strange Adventures Of Captain Comet

Captain Comet was a mutant, born 100,000 years ahead of his time (or over a decade before that group of kids and their professor came out as mutants against a magnetic menace...).

Adam Blake first appeared in Strange Adventures #9 (June, 1951) by writer John Broome, penciller Carmine Infantino and inked by Bernard Sachs, complete with his origins...though later tales would be drawn by Murphy Anderson, and inked by Sy Barry, with Gil Kane and Sy Barry finishing the art on the series in Strange Adventures #49 (October, 1954).

But...

....where to find those thrilling 1950s tales of space-bound, super-heroic action with Captain Comet, his friend Professor Emery Zachro and lady librarian Lucy Torrence?

 
Well, continue on.....



Strange Adventures #14

First up on this ride is Strange Adventures #14 (November, 1951) and it is a "Destination Doom" by writer John Broome and artist Murphy Anderson, where Captain Comet was taken off Earth in his alter ego of Adam Blake (looking like an average man) by aliens, who deposit their prisoners on planet FV 782 to be slaves to the robots there who lost their living inhabitants.  Captain Comet destroys the power source of the robots, then makes a spaceship to take his fellow captives home.


This story was reprinted in DC Super-Stars #4 (June, 1976), along with reprints of adventures of Adam Strange and Space Ranger, all under an Ernie Chan cover.


Strange Adventures #17


"Beware The Synthetic Men" was the warning given in Strange Adventures #17 (February, 1952) by writer John Broome, penciller Murphy Anderson and inker Joe Giella, where Captain Comet faces off against five Synthetic Men, artificial humans created by the army that the army lost control over.  Finding his mental powers don't work on this menace, Captain Comet is forced to use his brain to think of a way to defeat this menace, and prevent them from making more of their kind!



This story was reprinted in DC Super-Stars #6 (August, 1976) along with reprints of stories with Adam Strange, Tommy Tomorrow and the Space Cabby!




Strange Adventures #22

With Strange Adventures #22 (July, 1952), things get in order, thanks to "The Guardians Of The Clockwork Universe" by writer John Broome, penciller Murphy Anderson and inker Sy Barry.  Captain Comet is enlisted by the Guardians of the Universe (not related to but extremely similar to the Guardians of the Universe that mentored the Green Lantern Corps).  They send Captain Comet to the planet Lukan, whose rulers plan on moving their planet, which would throw the cosmos into chaos, meeting with his old friend, Radea, a female evolutionary mutant that the captain had met before, and frees her from the rulers of Lukan while stopping their plan, then returns her to her home planet.

This story is reprinted in World's Finest Comics #204 (August, 1971), with a cover by Neal Adams and Dick Giordano, that features a Superman/Wonder Woman team-up and in the Mysteries In Space: The Best Of DC Science Fiction Comics book of October, 1980, along with the origin of the Martian Manhunter, and stories of the Space Museum, Space Cabby, Star Hawkins, Tommy Tomorrow, the Atomic Knights, the Star Rovers, Space Ranger and Adam Strange with a cover by Murphy Anderson featuring Adam Strange facing a flying gorilla!

Strange Adventures #28

Strange Adventures #28 (January, 1953) is the next Captain Comet story to be reprinted, with the "Devil's Island In Space" by John Broome and Murphy Anderson, but this story has a twist....Earth is picked by the aliens of Lamia as a place to put its criminals, and Captain Comet has to stop the invisible alien crooks from escaping, using a stolen hydrogen bomb to power the spaceship they are building.  The captain stops the criminals, returning them to their homeworld, warning the rulers there that Earth is not as backward as they thought, and not to use the planet as a prison.

This story was reprinted in the Greatest 1950s Stories Ever Told hardcover of 1990 with a cover by Joe Kubert and tradepaperback in 1992.

Strange Adventures #31

It's a real War of the Worlds in Strange Adventures #31 (April, 1953) by writer John Broome, penciller Murphy Anderson and inker Joe Giella, as Captain Comet becomes part of a re-enactment of Orson Wells' famous radio broadcast, but this time, it is for real, as real martians have replaced the actors in "Lights, Camera -- Invasion".  Captain Comet must break free from the aliens who have taken him captive and prevent them from taking over the Earth!

This story was reprinted in the Pulp Fiction Library: Mystery In Space tradepaperback of 1999, under a cover by Mitch O'Connell, and features many great science fiction stories, including tales of Tommy Tomorrow, Chris KL-99, Knights of the Galaxy, Space Cabby, Star Hawkins, Adam Strange, the Star Rovers, Space Ranger and Ultra the Multi-Alien!


Strange Adventures #34


With Strange Adventures #34 (July, 1953), you have a choice..."The Lady Or The Tiger Man" (by John Broome and Murphy Anderson).  Captain Comet discovers a new planet, ruled by an evil dictator, Esklon, who also has mental powers.  The captain frees the Tiger-Man, who then battles with him, until Esklon shoots him, revealing that it was the Tiger-Man who was the dictator, controlling him with his own mental powers.  Captain Comet frees the girl, Rana, who is Esklon's sister, and takes her with him to Earth.


This story is reprinted in Superman #244 (November, 1971) along with a new Superman story, and a Superman of 2465 reprint, all under a cover by Curt Swan and Murphy Anderson!


Strange Adventures #38

The last of the reprinted Captain Comet tales is Strange Adventures #38 (November, 1953) is "The Seeing-Eye Humans" by John Broome and Murphy Anderson, wherein Captain Comet and other humans are taken captive by aliens who take them to another planet, Reyna, whose inhabitants have been blinded by a nova from a nearby star.  Captain Comet helps lead the captives to freedom and tells the people of Reyna that they will adapt to being blind, and must make it on their own.


This story is reprinted in Justice League of America #60 (February, 1968), the story where Batgirl works with the JLA against the outer space menace of Zazzala, the Queen Bee (beautifully depicted in this cover by Murphy Anderson).


Now, some of these reprints are old as well...and DC was planning a Captain Comet Archives (announced in December of 2012 for August of 2013), but sadly, the Archive program ended before this book could be published (which would have included all of Captain Comet's Strange Adventures and his first 4 tales from the Secret Society of Super-Villains #2 to #5 from the 1970s; though maybe they could have included the tale of Captain Comet teaming up with Tommy Tomorrow to face dinosaurs and Chronos instead?).

One can only hope that DC will find a way to collect the original tales of Captain Comet in the future....

Thursday, September 4, 2014

A Quick Flash on Heat Wave

That could have been the title for Heat Wave's first appearance in Flash #140 (November, 1963, by John Broome and Carmine Infantino), wherein this hot Flash foe was introduced.

It wasn't, the title was "The Heat Is On...For Captain Cold!".

We Didn't Start The Fire


Mick Rory was a kid who was fascinated with fire. So much so, that he watched his parents' home burn...with them in them.

Mick was then raised by his uncle, and later ran away to join the circus and became a fire-eater.

Didn't help him though, he burned the circus down. Mick was inspired by the Rogues to become Heat Wave, and he came up with his fire-resistant costume and heat gun, and started a competition with Flash foe, Captain Cold.

This led to Heat Wave joining Flash's Rogue's Gallery, and many battles with the Flash for a time, both with and without the rest of the Rogues.

Mick does get tired of the criminal life, and tries to give it up for a time, encouraged by his Flash foe (secretly Barry Allen), and Mick even helps Flash capture a Heat Wave impostor.

With what seemed to be Barry Allen's death during the Crisis on Infinite Earths, Heat Wave had most of his reason to be a criminal, though he did mix it up with Blue Devil once.

Burning Like A Flame


Heat Wave tried to reform, working with Captain Cold for a time...

...but Captain Cold's criminal nature and Mick's own fascination with fire led him to work with Weather Wizard, Captain Boomerang, and the new Mirror Master to release Neron (an evil demon who had designs on Earth's heroes)...

...where the Earth's heroes had to face Neron during the Underworld Unleashed event (and it had cost the Rogues their lives, to burn in hell forever more...).

Well, not quite.

Neron was a planner, he was.
 

Neron had these foes trapped in hell, and later released them to bedevil the Flash (at this time, Wally West, having picked up his mentor's name and costume).

Now, the Rogue's worked together to prevent themselves from going to hell! It didn't last for Heat Wave, who teamed up with Green Lantern Kyle Rayner's version of Sonar and Green Arrow Connor Hawke's foe Hatchet to free the magnetic foe, Dr. Polaris.

Regretting this, Heat Wave tried to help out at Cadmus while Superboy was missing, and ended up working security there for a time under the watchful eye of the Guardian.

Heart of Fire


Still, the pull of the Rogue's got to Mr. Rory, and he came back to work with them for a time (though working more with the reformed Rogues, Trickster and Pied Piper). Still, at the end of the Rogue War, the Rogue's were reunited, and all pretense of Mick's reformation had gone up in smoke by the time of the Infinite Crisis, and Mick worked with other fire-foes like Effigy, Plasmus and Scorch against Superman.

Then, Mick was one of the Rogue's who helped kill Bart Allen (he who was formerly Impulse and Kid Flash, and after the Infinite Crisis was Flash for a short time as part of the Flash legacy).

This sparked a manhunt for the Rogues and all villains, and let to the villains being exiled off-Earth in Salvation Run, and a Countdown to the Final Crisis.

Eventually, the Rogues returned to Earth, and got their revenge on Inertia (the Impulse foe who tricked the Rogues into killing the Bart Allen version of the Flash), and worked with the Rogues to stave off the rising of the undead Flash foes during the Blackest Night.

Heat Wave Burns Out


Heat Wave even worked with the Rogues to help fight the Renegades (25th Century police who used the Rogues as templates for their own to fight time travelers...

...basically a group like the Rogues, but inspired to do good by the Reverse-Flash of the 25th Century - Heat Wave's equivalent was Heatstroke).

Then, Flash faced his foe, the Reverse-Flash, and changed time in Flashpoint (with an alternate Heat Wave being the star of the Legion of Doom mini-series..

...though Heat Wave was never a member of the original Legion of Doom, like Toyman II), and, now there was the return of Heat Wave in the New 52, with new internalized heat powers, which I'm sure will be a scorcher!